Math Links
Math (thanks Mr. Toft)
All Areas
This site has extra practice and activities to reinforce what we are learning in class. It’s made by the same people who made our Math textbook.
National Libary of Virtual Manipulatives
“The NLVM is a resource from which teachers may freely draw to enrich their mathematics classrooms.”
Lots of things to see and do here. I like the large visuals many of the activities provide.
The Math 5 Live! was developed by the staff/contractors from Alberta Education and consultants/teachers from Edmonton Catholic Schools.
Learn Alberta math resources for grade 6.
Problem Solving
This site takes you through some strategies in figuring out a word problem. There are a variety of different levels.
Patterning and Algebra
Drag and drop numbers into the function machine. Look at the pattern the function machine creates after it has spit out numbers and then complete the rest of the patten.
Chapter 1, Lesson 1: 2-D Patterns
Use this site to practice what you’ve learned in Chapter 1, Lesson 1. It’s made by the same people who made your textbook.
You’re sitting in math class when in walks a Bill Gates kind of guy – the real success story of your school. He’s made it big, and now he has a job offer for you. There are two payment option plans. Look at the patterns in the tables to decide which is the best payment plan for you
Chapter 1, Lesson 2: Patterns in Tables
Use this site to practice what you’ve learned in Chapter 1, Lesson 2. It’s made by the same people who made your textbook.
Hacker has created 10 clones and is sending them to destroy the Poddleville Power Station. Find patterns to shut down the machines that control the clones to save the village.
Chapter 1, Lesson 3: Solve Problems using Patterns
Use this site to practice what you’ve learned in Chapter 1, Lesson 3. It’s made by the same people who made your textbook.
Drag blocks onto the workspace to stack the blocks and create a 3-D pattern. Make predictions about the growth of the stack.
Chapter 1, Lesson 4: 3-D Patterns
Use this site to practice what you’ve learned in Chapter 1, Lesson 4. It’s made by the same people who made your textbook.
Practice using a spreadsheet by selecting cells, entering values into cells, and performing calculations in cells. Then use the spreadsheet to solve the problem below:Each student ticket to a school concert costs $4.00 and each adult ticket costs $6.50. Create a spreadsheet to show the cost of 1 to 10 student and adult tickets.
Chapter 1, Lesson 5: Number Patterns in Spreadsheets
Use this site to practice what you’ve learned in Chapter 1, Lesson 5. It’s made by the same people who made your textbook.
Excellent challenging tangram puzzles.
Number Sense and Numeration Links
These multi-player games enable students to play each other from different computers. Grab some friends and play!
How many computer-generated arithmetic problems can you answer in 60 seconds? Good practice for class Mad Minutes!
Practise multiplication and division with this game. Similar, a little, to the old Asteroids video game.
Take on the responsibility of the Olympic committee and sort the event results into the correct order.
Use base ten blocks to model numbers.
Eric has smashed his calculator, but it still might be useful…
Comparing and Ordering Numbers
Select Game 1 to practice comparing numbers and Game 2 to to practice ordering numbers.
Decimal and Whole Number Jeopardy
Review place value and comparing and rounding numbers. Also, practice number patterns.
Compare fractions, decimals and percentages.
Find the place value of large numbers.
Work on your mental math skills in all operations.
This is a simple math game designed to test multiplication facts. It starts easy but can get quite challenging! The game is similar to Tetris.
The MegaPenny Project takes one small everyday item, the U.S. penny, and builds on it to answer the question: “What would a billion (or a trillion) pennies look like?” U.S. measurements are used but it is still a very impressive site.
Multiplication Practice Quick Flash. A fun way to practice the times tables.
Practice those times tables – even more!
Work on your mental math skills and score goals at the same time.
Solve multiplication problems like 20 X 60 then throw a dart.
Recognize numbers in expanded form.
Practise identifying tens, ones, tenths and hundredths and do battle with those dreaded pirates.
Primes, Factors and Divisibility
Tips, strategies, online calculators, etc. all help in understanding this topic.
Type in any number and see how it is said. Note: this uses the American system of saying numbers.
SpeedMath Addition/Subtraction
The goal of SpeedMath – Addition and Subtraction is to create an equation, as quickly as possible, from the four digits the computer gives you. You can use addition and subtraction to create your equation, but you are not allowed to rearrange the digits.
Measurement
You will be asked to enter the hours and minutes as displayed on the clock.
Finding the area and perimeter of rectangles and sqares – interactive
Calculate your age right down to the second. Figure out the exact time to your next birthday. The clock on your computer needs to be set correctly in order for this to work. You can even find out your age on different planets!
Interactive clock for telling time.
Students are shown shapes on a grid and asked to calculate areas and perimeters of the shapes.
Geometry and Spatial Sense
Use your estimation skills (and maybe your “magic medalian”) to find as many bananas as you can by selecting the correct position for the angle that is given.
Lots of activities on the topic of angles
Help Robo Guy save the planet! You need to know your acute, obtuse and right angles.
Similar to the site above.
Nice visual of using protactors to measure angles.
This website has a good video with interactive activities:
Practice using a protractor online.
Find Hurkle behind the grid. Type X and Y axis numbers to find him Billy Bug Guide Billy to the coordinates hiding the food.
This site has a game to test your knowledge of how many lines of symmetry are in a given shape:
Reflect, rotate and translate the ball round the course.
Data Management and Probability Links
Print off this sheet and practice your cooridinates while playing Battleship.
Create simple bar charts online.
Use your knowledge of probability to bet on whether the next card is higher or lower than the last one.


